Get or set the local time scale of this message. Use this to make individual
messages either move quicker (values above 1) or more slowly
(values between 0 and 1). If you set this to 0, the message stops
moving, so that way, you can make it "persistent".
Namespace: NarayanaGames.ScoreFlashComponentAssembly: Assembly-CSharp-firstpass (in Assembly-CSharp-firstpass.dll) Version: 0.0.0.0
Syntax
See Also