ScoreMessage LocalTimeScale Property ScoreFlash API Documentation V4.6.0
Get or set the local time scale of this message. Use this to make individual messages either move quicker (values above 1) or more slowly (values between 0 and 1). If you set this to 0, the message stops moving, so that way, you can make it "persistent".

Namespace: NarayanaGames.ScoreFlashComponent
Assembly: Assembly-CSharp-firstpass (in Assembly-CSharp-firstpass.dll) Version: 0.0.0.0
Syntax

public float LocalTimeScale { get; set; }
See Also