Attach this to a Text Mesh prefab and assign the prefab to an
instance of ScoreFlash to have that ScoreFlash
render its messages using Text Mesh. This is the 3D space version
that can also be used in VR environments (e.g. Oculus Rift).
Inheritance Hierarchy
Object
Component
Behaviour
MonoBehaviour
NarayanaGames.ScoreFlashComponent ScoreFlashRendererBase
NarayanaGames.ScoreFlashComponent ScoreFlashRendererTextMesh3D
Namespace: NarayanaGames.ScoreFlashComponent
Assembly: Assembly-CSharp-firstpass (in Assembly-CSharp-firstpass.dll) Version: 0.0.0.0
Syntax
public class ScoreFlashRendererTextMesh3D : ScoreFlashRendererBase
Remarks
See Also