Different ways of how colors are selected. Used by
colorSelectionMode.
Namespace: (Default Namespace)Assembly: Assembly-CSharp-firstpass (in Assembly-CSharp-firstpass.dll) Version: 0.0.0.0
Syntax
Members
Member name | Value | Description | |
---|---|---|---|
FadePhases | 0 | Uses one colors for each animation step: Fade In, Read Start, Read End, Fade out. | |
UseColorFromSkin | 1 | Uses the color from the skin. This is especially useful if you're using PushLocal(Object, GUIStyle) or PushLocal(Object, GUIStyle, GUIStyle) because it won't overwrite the colors from your style. | |
Sequence | 2 | One color after the other in the order you define them. | |
Random | 3 | Colors get randomly picked from your list. When there are more than three colors defined we make sure that colors are not repeated until all have been picked once. |
Remarks
See Also