The PlayModeChangesHelper type exposes the following members.
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Constructors
Name | Description | |
---|---|---|
![]() | PlayModeChangesHelper |
Creates a new PlayModeChangesHelper.
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Methods
Name | Description | |
---|---|---|
![]() | DrawInspectorGUI |
Draws the GUI both for setting whether or not changes should be
persisted (only while playing) and - if there are changes and
they were not stored - a button to store the changes.
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![]() | InspectorEnabled |
Call this in
![]() |
![]() | StoreChanges |
Stores changes that were remembered during play.
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Properties
Name | Description | |
---|---|---|
![]() | HasAnyOneChanges |
Do any of the PlayModeChangesHelpers for the same type have changes?
Read only.
|
![]() | HasChanges |
If there were changes applied during play mode, this returns
true after play mode. Read only.
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![]() | PersistChanges |
Should changes be kept after playing?
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![]() | PersistChangesImmediately |
Should the changes be written back into the object immediately or
only when calling StoreChanges ?
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See Also