When messages arrive quickly, there may be multiple shown simultanuously.
This values controls how much distance ScoreFlash tries to keep between
two messages. If the distance cannot be kept, old messages age quicker
so they fade out sooner so there's more room for the new messages.
Namespace: (Default Namespace)Assembly: Assembly-CSharp-firstpass (in Assembly-CSharp-firstpass.dll) Version: 0.0.0.0
Syntax
See Also