ScoreFlash spreadImmediately FieldScoreFlash API Documentation V4.6.0
If true, instead of waiting for the fade in phase to finish, messages immediately start pushing other messages. In most cases, that should be true but I kept "false" the default to not break existing code.

Namespace: (Default Namespace)
Assembly: Assembly-CSharp-firstpass (in Assembly-CSharp-firstpass.dll) Version: 0.0.0.0
Syntax

public bool spreadImmediately
See Also