ScoreFlash ensureSingleton FieldScoreFlash API Documentation V4.6.0
Assures that there is only one instance of ScoreFlash available in any scene by destroying any new instances that are being created.

Namespace: (Default Namespace)
Assembly: Assembly-CSharp-firstpass (in Assembly-CSharp-firstpass.dll) Version: 0.0.0.0
Syntax

public bool ensureSingleton
Remarks

This needs to be true if you want to use ScoreFlash in the "usual way", i.e. by calling Push(Object). If you want to work with multiple configurations (e.g. for different timings), set this to false and make sure to have a reference to the actual instance. See also Instance.
See Also