The name of either a default style of a custom style in
skin (and
skinHighDensity if you also
use that) that ScoreFlash uses to get font and style information.
Namespace: (Default Namespace)Assembly: Assembly-CSharp-firstpass (in Assembly-CSharp-firstpass.dll) Version: 0.0.0.0
public string guiStyleName
Default is
ScoreFlash and the example skins that come with
ScoreFlash all use this, so if you change the value, they will
no longer work with your ScoreFlash instance! Changing this is
very useful if you have multiple instances of ScoreFlash in one
scene and want to use different fonts but don't want to create
several GUISkins just to be able to handle those different fonts.
It's recommended that you use the same name for the custom GUIStyle
that you are also using for the game objects with the ScoreFlash
instances.
For a
tutorial on using GUISkins, GUIStyles and fonts with ScoreFlash,
see
ScoreFlash-Tutorial: GUISkins, GUIStyles and Fonts
See
UnityGUI_GUISkin.