ScoreFlashFollow3D FreezeLocation Method ScoreFlash API Documentation V4.6.0
Freezes the location of the message for timeSeconds seconds.

Namespace: (Default Namespace)
Assembly: Assembly-CSharp-firstpass (in Assembly-CSharp-firstpass.dll) Version: 0.0.0.0
Syntax

public void FreezeLocation(
	float timeSeconds
)

Parameters

timeSeconds
Type: OnlineSystem Single
the time to keep the location frozen
Remarks

In other words, the positions are no longer updated for this amount of time. This is useful, for example, if you have some action on an object that still moves, and the score should appear at the "impact location", however, you still need to check some conditions (possibly over a couple of frames) before the message should actually be shown.
See Also