ScoreFlashLayout PropertiesScoreFlash API Documentation V4.6.0
The ScoreFlashLayout type exposes the following members.
Properties

  NameDescription
Public propertyCurrentMessage
Provides access to the current message, which is always the last message that was sent through Push(Object) or Push(Object, Color). You can use this to change the message without going through the animations. This is usually used together with freezeOnRead.
Public propertyDefaultScoreFlash
Publicly accessibly ScoreFlash instance that this ScoreFlashLayout uses. If it is not assigned, simply returns ScoreFlash.Instance.
(Overrides ScoreFlashBase DefaultScoreFlash.)
Public propertyInnerAnchor
The inner anchor for this layout instance. See innerAnchor.
(Overrides ScoreFlashBase InnerAnchor.)
Public propertyIsDesignMode
Is the designer actually switched on? See isDesignMode.
(Overrides ScoreFlashBase IsDesignMode.)
Public propertyLockInnerAnchor
Is the inner anchor currently locked to the screen alignment? See lockInnerAnchor.
(Overrides ScoreFlashBase LockInnerAnchor.)
Public propertyLockScreenAlign
Shall we lock screen align? See lockScreenAlign.
(Overrides ScoreFlashBase LockScreenAlign.)
Public propertyMaxWidth
The maximum width of the items. See maxWidth.
(Overrides ScoreFlashBase MaxWidth.)
Public propertyMinPaddingX
The minimum padding of the items. See minPaddingX.
(Overrides ScoreFlashBase MinPaddingX.)
Public propertyPosition
The position, see position.
(Overrides ScoreFlashBase Position.)
Public propertyPositionWorld
Always return null.
(Overrides ScoreFlashBase PositionWorld.)
Public propertyScreenAlign
The screen align for this layout instance. See screenAlign.
(Overrides ScoreFlashBase ScreenAlign.)
Public propertySupportsInnerAnchor
Returns true.
(Overrides ScoreFlashBase SupportsInnerAnchor.)
Public propertySupportsScreenAlign
Returns true.
(Overrides ScoreFlashBase SupportsScreenAlign.)
Back to Top
See Also