Attach this to a simple prefab with just a game object and assign that
prefab to an instance of ScoreFlash to have that ScoreFlash
render its messages using GUIText.
Inheritance Hierarchy
Object
Component
Behaviour
MonoBehaviour
(Default Namespace) ScoreFlashRendererBase
(Default Namespace) ScoreFlashRendererUnityGUI
Namespace: (Default Namespace)
Assembly: Assembly-CSharp-firstpass (in Assembly-CSharp-firstpass.dll) Version: 0.0.0.0
Syntax
public class ScoreFlashRendererUnityGUI : ScoreFlashRendererBase, IHasOnGUI
Remarks
See Also