Implement this adaptor for using custom renderers, like GUIText. This
cannot be attached to game objects! The custom renderers implementing
the abstract methods, however, can!
Inheritance Hierarchy
Object
Component
Behaviour
MonoBehaviour
(Default Namespace) ScoreFlashRendererBase
(Default Namespace) ScoreFlashRendererGUIText
(Default Namespace) ScoreFlashRendererUnityGUI
Namespace: (Default Namespace)
Assembly: Assembly-CSharp-firstpass (in Assembly-CSharp-firstpass.dll) Version: 0.0.0.0
Syntax
Remarks
See Also