ScoreFlashFollow3D CurrentMessage Property ScoreFlash API Documentation V4.6.0
Provides access to the current message, which is always the last message that was sent through Push(Object) or Push(Object, Color). You can use this to change the message without going through the animations. This is usually used together with freezeOnRead.

Namespace: (Default Namespace)
Assembly: Assembly-CSharp-firstpass (in Assembly-CSharp-firstpass.dll) Version: 0.0.0.0
Syntax

public ScoreMessage CurrentMessage { get; }
See Also